Wizards are men who study arcane secrets to gain power for different purposes. Wizards are seen in fiction with wands and flowing robes, but they have learned that the different Martial Arts forms can help them focus thier Chi -
PLAYERS AS WIZARDS
Wizards are constantly seeking new knowledge. Most of them will go great lengths to find out even a small secret -
Like Mutants, Wizards can learn any Focus power as long as thier Wizard Background is equal to the Focus or Background requirement listed in the Maneuver's description. They pay normal price for these powers.
In addition, Wizards are an intelligent lot, if not very high in the personality department (highly charismatic wizards seem rare). Social Attributes must be secondary or Tertiary. The Wizard does enjoy, however, a +1 Intelligence bonus whether or not his Mental Attributes are primary, secondary, or tertiary.
Wizards are shunned by most folk, who do not understand thier strange ways. Wizards also begin character creation with 6 Health points, rather than the normal 10.