CHaracter Additional Maneuver Planning System
For Street Fighter: The Storytelling Game
CHAMPS is the new, additional sourcebook for Street Fighter: The Storytelling Game that allows players and storytellers to design new, balanced Maneuvers, Styles and Backgrounds.
The goal of this page is to make a single set of rules that players and storytellers from diffrent areas (including those on the net, of course) can use to create new Special maneuvers that are consistant in Power Point cost and will not unbalance the game. In addition, the system allows the creation of Styles and Special Backgrounds.
It is hoped that in the future there will be hundreds of Styles, Special Maneuvers, and Special Backgrounds for everyone to enjoy.
I apologize for spelling and type errors, but this is a hobby -
CHAMPS released September 18, 2000
CH.A.M.P.S. (CHaracter Additonal Maneuver Planning System)
A New Maneuver Creation System Created by J. Scott Pittman
Click here to send suggestions and comments
Special thanks to Chris Hoffman for getting me on the second version of this project, and Ronny Anderssen for finding small errors in the Dim Mak listing under the example maneuvers, as well as other things that slipped my notice. These guys are real CHAMPS!
Capcom, Street Fighter, and the World Warriors are trademarks of Capcom Co., Ltd. Balrog, Blanka, Cammy, Chun Li, Dee Jay, Dhalsim, E. Honda, Fei Long, Guile, Ken, M. Bison, Ryu, Sagat, T. Hawk, Vega, and Zangief are trademarks of Capcom Co., Ltd.All written material directly partaining to the aforementioned characters is copyright 1994 Capcom Co., Ltd. All rights reserved.
Material presented here including Maneuvers, Special Backgrounds, Weapon Techniques and other game mechanics were originaly designed by White Wolf Studios, modified by J. Scott Pittman.
The mention or refrence to any companies or products in these pages is not a challenge to the trademarks or copyrights concerned.
All artwork is copyright of Capcom Co, ltd. All game mechanics and artwork used without permission. This work is intended to be used as a additional book for the existing White Wolf Street Fighter products; it is not a stand -