Captain Blaze Thompson
GURPS 3rd Edition Character
226 Point Character
6’, Muscular build, Caucasian male with black hair and blue eyes.
Strength: 14, Intelligence: 10, Dexterity: 14, Health: 11 [100 points]
Thrust/Kick 1d (punch 1D-
Very Handsome (+2 reaction, +4 to opposite sex) , Cool (+1 to fright checks) , Strong Will +3  Charisma +3 , Alertness +3 , Combat Reflexes (+1 active defenses, +1 to fast‐draw skills, +2 fright, never freeze. Your side gets +1 initiative, +2 if you are the leader, +6 to recover from mental stun) , Toughness +1 (gives +1 damage resistance) , Fit (recover Fatigue double rate*) , Luck (re‐roll once/hour) , Sharpshooter (always gain ACC of guns, knowledge of all guns, negate 2 penalty pts. to hit with guns) , Contacts (10) (Basic, Fairly often, Usually Reliable) 
Cybernetics [7 point total]
Cybernetic hand and arm (left); arm strength 14 . The hand only has a strength of 12, but gives blaze +1 DX for manual tasks . Note that this includes finding tasks such as delicate repair work -
All bionic limbs have PD 1, DR 3. It takes 4 points to cripple a bionic hand, 5 to cripple a bionic arm.
Damage to bionic parts does not produce any stunning effects, bleeding, temporary loss of DX or other "pain" effects unless specified in the description for a particular part. But bionics won't heal naturally — they must be repaired or replaced.
Poor (one‐fifth starting wealth) [-
Comical (Quirk), Likes Bar-
Skills (2 points each: 68 points)
Climbing (DX), Wrestling (DX)
Computer Operation (IQ+1)
Brawling (DX+1, add 1/10 of final score to damage), Wrestling (DX)
Acting (IQ), Detect Lies (IQ-
Language (Average) (IQ: Galactic Basic, Gu, Shaminite)
Leadership (IQ), Strategy (Space) (IQ-
Beam Weapons (DX+1, add +1 for IQ 10-
Armory (Beam Weapons) (IQ), Armory (Starship Weapons) (IQ), Mechanic, Starship Drive (IQ), Electronics, Shields (IQ), Electronics, Communications (IQ), Electronics, Computers (IQ), Electronics, Medical (IQ), Electronics, Security Systems (IQ), Electronics, Sensors (IQ), Electronics, Weapons (IQ),
Area Knowledge (Galaxy) (IQ-
Weapons and Equipment
Armor, Generic Science Fiction Spy/Light (PD2, DR 10, 10 lbs.)
Blaze Thompson grew up as an orphan on the planet Ru Prime, in a human settlement. The planet was very much like Earth, although humans where the minority, but treated very well by the Ru aliens. His father, a merchant, lost everything, and became a simple farmer when Blaze was very young. They were poor, but happy.
The Black Imperium came to the settlement during an attack on Ru Prime. The local authorities were no match for the terrorist organization, and Blaze stood helpless as he watched his family die. One of the Ru took him aboard his father’s ship, and they escaped, barely, into space.
From that moment forward “Captain” Blaze has dedicated himself to one purpose -
However, not all of his actions are so noble. Blaze has been known to smuggle illegal goods, transport people through illegal lines, and even resorted to blackmail (although this has always been against very criminal individuals, usually crime lords). He keeps a complex system of contacts and favors, although usually he is out of favors. So far his luck has kept him alive. He hopes it will long enough for him to make that one big deal, to get rich. Then he will fly the Dreamer’s Dream, his father’s ship, to some beautiful world where he can live like a king.
Blaze is charming, clever, self-
Written by J. Scott Pittman
Any artwork used is not property of J. Scott Pittman and is used without permission; the use of the artwork is not a challenge to the rights of the art and is not used with the intention of making any monetary profit.