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Alien

Role-Playing Games > Street Fighter > New Backgrounds

Alien
For centuries, there have been strange things seen in the sky, and reports of wanderers here on the Earth from far across the galaxy. Perhaps one or more of these races are warriors, here to test their meddle against the humans that claim to be so powerful with their chosen martial arts.
Players who choose the Alien Background are such warriors from the stars, and receive the ability to learn the following Focus Maneuvers, along with the Focus Maneuvers normally gained with their style. The higher the Alien Background level, the more powers the character can gain. Remember the list of common maneuvers also contains Focus Powers that can help round out an Alien character.
The character may use his Alien Background in place of a style, Focus or Special Background requirement for the maneuvers listed below, and must pay the cost listed below. For example, a Focus Maneuver listed below might require the character to have the Elemental Background at 3 and a Focus of 2. However, since the power falls into the list below, and the character has an Alien Background of 3, he may still purchase the power at the cost shown for Alien.
In addition, each dot of Alien background allows the player to add one more dot to any skill (but not technique), representing the high level of learning from other worlds. The character has to pay no freebie points for these extra dots of training.
Of course, an Alien might have learned a human martial art form, or perhaps his style simply seems very similar to a particular human style...

Acid Breath *(sf 126) The fighter spews highly acidic liquid onto his opponent
Focus Maneuver
To Learn: Focus 3
Power Points: Alien 3

Balance (pg. 91) The character maintains perfect balance by using Chi energies
Focus Maneuver
To learn: Focus 4
Power Points: Ninjitsu, wu shu, tai chi chaun 2, kabaddi, kung fu, baraquah, lua, silat 3, alien 3, shotokan karate, Capoeira 4

Chi Kung Healing (sf 126) The practitioner uses mystical energy to heal
Focus Maneuver
To learn: Focus 4
Power Points: Tai chi chaun 2, kabaddi, kung fu, aikido, lua, silat 3, native American wrestling, shotokan karate, wu shu, Thai kickboxing, majestic crow kung fu, baraquah, jeet kune do, ju jitsu, alien 4

Death's Visage (pg. 92) The fighter causes fear within an opponent
Focus Maneuver
To Learn: Focus 3
Power Points: Ninjitsu, alien 3

Entrancing Cobra (pg. 94) The fighter attempts to confuse the victim with strange mystical powers
Focus Maneuver
To Learn: Focus 2
Power Points: Ninjitsu 4, alien 5

Extendible Limbs (sf 127) The fighter can stretch his limbs to reach or strike from a distance
Focus Maneuver
To Learn: Focus 4
Power Points: Kabaddi 4, silat, alien 5

Fire Strike (pg. 94) The fighter shoots out a long stream of fire
Focus Maneuver
To Learn: First, the elemental must learn Flaming Fist punch 1, focus 1, elemental 2. He may then move on to Fire Strike focus 2, elemental 3, flaming fist
Power Points: Elemental (fire) 3, alien 4

Heal (pg. 95) The elemental has the mystical ability to create a healing aura
Focus Maneuver
To Learn: Focus 3, elemental (or other special) background 3
Power Points: Elemental (all) 4, alien 4

Leech (pg. 96) By touching his opponent, the character can transfer their life to himself
Focus Maneuver
To learn: Focus 3, grab 2
Power Points: Kabaddi, ninjitsu, lua 3, kung fu 4, alien 4

Mind Control (sos 29) The fighter takes over the mind of his opponent
Focus Maneuver
To Learn: This is an incredible maneuver, and learning it can take years. First, the practitioner must learn Psychic Vise focus 4, and Mind Reading focus 4, telepathy (telepathy requires focus 3). He may learn Psychic Vise and Telepathy/Mind Reading in any order. Then he is finally prepared to learn Mind Control focus 5, psychic vise, mind control
Power Points: Ler drit 5, alien 5

Mind Reading (sf 129) The fighter can read the thoughts of his opponent, possibly predicting moves
Focus Maneuver
To Learn: First the character must learn Telepathy focus 3, then Mind Reading focus 4, telepathy
Power Points: Kabaddi, ler drit, aikido, baraquah, lua, silat 3, any 4, alien 4

Regeneration (sf 129) The character can instantly heal himself with a moment of concentration
Focus Maneuver
To learn: Focus 3
Power Points: Kabaddi, baraquah 1, kung fu, native American wrestling, ler drit, animal hybrid, aikido, lua, silat, alien 2, any 3

Sakki (pg. 98) The character can sense danger specifically aimed at himself, but not others
Focus Maneuver
To Learn: Focus 5 This maneuver requires no others, but is difficult to master.
Power Points: Ninjitsu, alien 3.

Speed of the Mongoose (pg. 99) The fighter can burst into unbelievable speeds for short periods of time
Focus Maneuver
To Learn: Focus 3
Power Points: Ninjitsu, alien 3

Venom (pg. 100) The character has fangs or some other way of inflicting a poisonous wound
Focus Maneuver
To Learn: Focus 2, athletics 2, grab 2 The character must also possess the Bite Basic Maneuvers through some means (usually the Animal Hybrid Background).
Power Points: Animal hybrid 2, alien 3

 
 
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